;Birmingham Cross-City BVE Route Object
;Cross-City South
;---------------------------------------
;By Anthony Bowden 2002-2008
;www.railsimroutes.co.uk
;
;This file may be freely re-used
;
;Please acknowledge the original authors
;and keep this header intact
;
;See 'Readme.txt'

CreateMeshBuilder,
AddVertex,-5.2, 4.315, 12.4,
AddVertex,-4.9, 4.315, 12.4,
AddVertex,-4.9, 0.915, 12.4,
AddVertex,-5.2, 0.915, 12.4,
AddFace,0,1,2,3,
SetColor,0,0,100,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-9.0, 4.615, 12.4,
AddVertex,-3.3, 4.615, 12.4,
AddVertex,-3.3, 4.315, 12.4,
AddVertex,-9.0, 4.315, 12.4,
AddFace,0,1,2,3,
SetColor,0,0,100,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-3.3, 4.615, 0,
AddVertex,-3.3, 4.615, 25.2,
AddVertex,-3.1, 4.515, 25.2,
AddVertex,-3.1, 4.515, 0,
AddVertex,-3.0, 4.315, 25.2,
AddVertex,-3.0, 4.315, 0,
AddVertex,-3.0, 3.815, 25.2,
AddVertex,-3.0, 3.815, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
AddFace,5,4,6,7,
GenerateNormals,

LoadTexture,..\Longbridge_1.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 30, 0.0,
SetTextureCoordinates,2, 30, 0.50,
SetTextureCoordinates,3, 0, 0.50,
SetTextureCoordinates,4, 30, 0.60,
SetTextureCoordinates,5, 0, 0.60,
SetTextureCoordinates,6, 30, 1,
SetTextureCoordinates,7, 0, 1,

CreateMeshBuilder,
AddVertex,-3.3, 4.615, 0,
AddVertex,-3.3, 4.615, 25.2,
AddVertex,-8.9, 4.615, 25.2,
AddVertex,-8.9, 4.615, 0,
AddVertex,-9.2, 4.315, 25.2,
AddVertex,-9.2, 4.315, 0,
AddVertex,-9.2, 4.115, 25.2,
AddVertex,-9.2, 4.115, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
AddFace,5,4,6,7,
GenerateNormals,

LoadTexture,..\Longbridge_3.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 6, 0,
SetTextureCoordinates,2, 6, 0.70,
SetTextureCoordinates,3, 0, 0.70,
SetTextureCoordinates,4, 6, 0.94,
SetTextureCoordinates,5, 0, 0.94,
SetTextureCoordinates,6, 6, 1,
SetTextureCoordinates,7, 0, 1,

CreateMeshBuilder,
AddVertex,-6.2, 4.615, 25,
AddVertex,-6.2, 0.8, 55,
AddVertex,-8.9, 0.8, 55,
AddVertex,-8.9, 4.615, 25,
AddVertex,-9.2, 0.5, 55,
AddVertex,-9.2, 4.315, 25,
AddVertex,-9.2, 0.3, 55,
AddVertex,-9.2, 4.115, 25,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
AddFace,5,4,6,7,
GenerateNormals,

LoadTexture,..\Longbridge_3.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 30, 0,
SetTextureCoordinates,2, 30, 0.70,
SetTextureCoordinates,3, 0, 0.70,
SetTextureCoordinates,4, 30, 0.94,
SetTextureCoordinates,5, 0, 0.94,
SetTextureCoordinates,6, 30, 1,
SetTextureCoordinates,7, 0, 1,

CreateMeshBuilder,
AddVertex,-9.2, 0.915, 0,
AddVertex,-9.2, 0.915, 25,
AddVertex,-6.19, 0.915, 25,
AddVertex,-6.19, 0.915, 0,
AddVertex,-9.2, -2.9, 55,
AddVertex,-6.19, -2.9, 55,
AddFace,0,1,2,3,
AddFace,1,4,5,2,
GenerateNormals,

LoadTexture,..\..\..\FormC.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 0.2,
SetTextureCoordinates,3, 0, 0.2,
SetTextureCoordinates,4, 2, 0,
SetTextureCoordinates,5, 2, 0.2,

CreateMeshBuilder,
AddVertex,-9.2, 2.9, 25,
AddVertex,-9.2, -0.915, 55,
AddVertex,-9.2, -2.9, 55,
AddVertex,-9.2, 0.915, 25,
AddFace,0,1,2,3,
SetColor,255,230,230,
GenerateNormals,

LoadTexture,..\..\..\Bridges\Brick_Gen.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 7, 0,
SetTextureCoordinates,2, 7, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,-9.2, 4.115, 0,
AddVertex,-9.2, 4.115, 25,
AddVertex,-9.2, 3.4, 25,
AddVertex,-9.2, 3.4, 0,
AddVertex,-9.2, 0.915, 25,
AddVertex,-9.2, 0.915, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,..\Longbridge_2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 30, 0,
SetTextureCoordinates,2, 30, 0.5,
SetTextureCoordinates,3, 0, 0.5,
SetTextureCoordinates,4, 30, 1,
SetTextureCoordinates,5, 0, 1,

CreateMeshBuilder,
AddVertex,-9.0, 3.75, 11.2,
AddVertex,-9.0, 3.75, 12.8,
AddVertex,-9.0, 3.48, 12.8,
AddVertex,-9.0, 3.48, 11.2,
AddFace,0,1,2,3,
SetColor,255,255,255,
GenerateNormals,

LoadTexture,..\..\..\..\Common_Files\Generic\Signs\StationSign.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,-9.0, 3.3, 6,
AddVertex,-9.0, 3.3, 9,
AddVertex,-9.0, 2.0, 9,
AddVertex,-9.0, 2.0, 6,
AddFace,0,1,2,3,
SetColor,255,255,255,
GenerateNormals,

LoadTexture,..\..\..\..\Common_Files\Generic\Misc\Timetable.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 2, 0,
SetTextureCoordinates,2, 2, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,-4.2,4.615,17,
AddVertex,-4.2,4.615,7,
AddVertex,-1.72,0.915,5,
AddVertex,-1.72,0.915,20,
AddVertex,-4.6,4.615,7,
AddVertex,-6.2,0.915,5,
AddFace,3,2,1,0,
AddFace,2,5,4,1,
SetColor,255,220,140,20,
GenerateNormals,