;Birmingham Cross-City BVE Route Object
;Cross-City South
;---------------------------------------
;By Anthony Bowden 2002-2008
;www.railsimroutes.co.uk
;
;This file may be freely re-used
;
;Please acknowledge the original authors
;and keep this header intact
;
;See 'Readme.txt'

CreateMeshBuilder,
AddVertex,-120, 8, 30,
AddVertex,-3.5, -4.9, 30,
AddVertex,-3.5, -5.5, 0,
AddVertex,-3.5, -9.31, -5,
AddVertex,-160, -9.31, -15,
AddVertex,-120, 5, 0,
AddFace,0,1,2,5,
AddFace,5,2,3,4,
GenerateNormals,

LoadTexture,..\..\Common_Textures\emb3.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 1, 2,
SetTextureCoordinates,4, 0, 2,
SetTextureCoordinates,5, 0, 1,

CreateMeshBuilder,
AddVertex,120, 2, 30,
AddVertex,12, -5.3, 30,
AddVertex,12, -4.31, 0,
AddVertex,12, -9.31, -5,
AddVertex,160, -9.31, -15,
AddVertex,120, 2, 0,
AddFace,5,2,1,0,
AddFace,4,3,2,5,
GenerateNormals,

LoadTexture,..\..\Common_Textures\grass2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 1, 2,
SetTextureCoordinates,4, 0, 2,
SetTextureCoordinates,5, 0, 1,

CreateMeshBuilder,
AddVertex,-24.26, -5.8, 8,
AddVertex,-24.26, 6, 8,
AddVertex,-2.7, 10, 12,
AddVertex,-2.7, -2.9, 12,
AddFace,0,1,2,3,
SetColor,255,255,255,
GenerateNormals,

LoadTexture,..\..\..\..\CopyrightMaterial\Day\Winter\Common_Textures\Tree_Pair.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,220,220,220,

CreateMeshBuilder,
AddVertex,28.26, -4.9, 8,
AddVertex,28.26, 10, 8,
AddVertex,9.26, 10, 10,
AddVertex,9.26, -4.9, 10,
AddFace,3,2,1,0,
SetColor,255,255,255,
GenerateNormals,

LoadTexture,..\..\..\..\CopyrightMaterial\Day\Winter\Common_Textures\T1.BMP,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,220,220,220,

CreateMeshBuilder,
AddVertex,-17.0, -2.9, 0,
AddVertex,-17.0, -2.0, 25.3,
AddVertex,-17.0, -3.5, 25.3,
AddVertex,-17.0, -4.4, 0,
AddFace,0,1,2,3,
SetColor,200,200,200,
GenerateNormals,

LoadTexture,..\..\Misc\Stations\Fence_SellyOak.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 6, 0,
SetTextureCoordinates,2, 6, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,128,