;Birmingham Cross-City BVE Route Object
;Cross-City South
;---------------------------------------
;By Anthony Bowden 2002-2008
;www.railsimroutes.co.uk
;
;This file may be freely re-used
;
;Please acknowledge the original authors
;and keep this header intact
;
;See 'Readme.txt'


CreateMeshBuilder
AddVertex,2.46, 6.37, -0.25
AddVertex,-5.15, 6.37, -0.25
AddVertex,-5.49, 5.85, -0.25
AddVertex,2.46, 5.85, -0.25
AddVertex,-5.49, 5.85, 0.25
AddVertex,2.46, 5.85, 0.25
AddVertex,-5.15, 6.37, 0.25
AddVertex,2.46, 6.37, 0.25
AddVertex,3.2, 5.37, -0.25
AddVertex,3.2, 5.37, 0.25
AddVertex,3.2, 6.37, -0.25
AddVertex,3.2, 6.37, 0.25
AddVertex,3.2, 6.33, -0.25
AddVertex,3.2, 6.33, 0.25
AddFace2,3,2,1,0
AddFace,5,4,2,3
AddFace,7,6,1,0
AddFace2,5,4,6,7

AddFace,9,5,3,8
AddFace,0,10,11,7
AddFace2,13,5,3,12
Translate,2.3,1.27
GenerateNormals

LoadTexture,..\Mk3_Girder_Tile_3D.bmp
SetTextureCoordinates,0, -0.0, 0
SetTextureCoordinates,1, 10.57, 0
SetTextureCoordinates,2, 11.05, 1
SetTextureCoordinates,3, -0.0, 1
SetTextureCoordinates,4, 11.05, 2
SetTextureCoordinates,5, -0.0, 2
SetTextureCoordinates,6, 10.57, 1
SetTextureCoordinates,7, -0.0, 1
SetTextureCoordinates,8, -1.5, 1
SetTextureCoordinates,9, -1.5, 2
SetTextureCoordinates,10, -1.0, 0
SetTextureCoordinates,11, -1.0, 1
SetTextureCoordinates,12, -1.5, 1
SetTextureCoordinates,13, -1.5, 2
SetDecalTransparentColor,197,197,197

CreateMeshBuilder
AddVertex,3.2, 5.41, -0.25
AddVertex,2.46, 5.89, -0.25
AddVertex,2.46, 5.85, -0.25
AddVertex,3.2, 5.37, -0.25
AddVertex,3.2, 5.41, 0.25
AddVertex,2.46, 5.89, 0.25
AddVertex,2.46, 5.85, 0.25
AddVertex,3.2, 5.37, 0.25

AddVertex,3.2, 6.37, -0.25
AddVertex,3.2, 6.32, -0.25
AddVertex,3.2, 6.37, 0.25
AddVertex,3.2, 6.32, 0.25
AddVertex,2.46, 6.37, -0.25
AddVertex,2.46, 6.32, -0.25
AddVertex,2.46, 6.37, 0.25
AddVertex,2.46, 6.32, 0.25

AddVertex,2.7, 6.37, -0.25
AddVertex,2.66, 6.37, -0.25
AddVertex,2.39, 5.85, -0.25
AddVertex,2.43, 5.85, -0.25
AddVertex,2.7, 6.37, -0.20
AddVertex,2.43, 5.85, -0.20
AddVertex,2.7, 6.37, 0.25
AddVertex,2.66, 6.37, 0.25
AddVertex,2.39, 5.85, 0.25
AddVertex,2.43, 5.85, 0.25
AddVertex,2.7, 6.37, 0.20
AddVertex,2.43, 5.85, 0.20

AddFace,3,2,1,0
AddFace,7,6,5,4
AddFace,9,2,1,8
AddFace,11,6,5,10
AddFace,9,13,12,8
AddFace,11,15,14,10
AddFace,19,18,17,16
AddFace2,19,21,20,16
AddFace,25,24,23,22
AddFace2,25,27,26,22
SetColor,175,175,175,
Translate,2.3,1.27
GenerateNormals

CreateMeshBuilder
AddVertex,-5.47, 7.12, -0.24
AddVertex,-5.52, 7.12, -0.24
AddVertex,-5.52, 5.39, -0.07
AddVertex,-5.47, 5.39, -0.07
AddVertex,-5.52, 5.24, -0.07
AddVertex,-5.47, 5.24, -0.07
AddVertex,-5.52, 5.24, 0.07
AddVertex,-5.47, 5.24, 0.07
AddVertex,-5.52, 5.39, 0.07
AddVertex,-5.47, 5.39, 0.07
AddVertex,-5.52, 7.12, 0.24
AddVertex,-5.47, 7.12, 0.24

AddVertex,-5.52, 7.12, -0.20
AddVertex,-5.52, 5.39, -0.03
AddVertex,-5.52, 5.39, 0.03
AddVertex,-5.52, 7.12, 0.20

AddVertex,-4.78, 7.12, -0.21
AddVertex,-4.83, 7.12, -0.21
AddVertex,-5.52, 5.39, -0.07
AddVertex,-5.47, 5.39, -0.07
AddVertex,-5.52, 5.39, 0.07
AddVertex,-5.47, 5.39, 0.07
AddVertex,-4.83, 7.12, 0.21
AddVertex,-4.78, 7.12, 0.21

AddVertex,-4.83, 7.12, -0.17
AddVertex,-5.52, 5.39, -0.03
AddVertex,-5.52, 5.39, 0.03
AddVertex,-4.83, 7.12, 0.17

AddFace,3,2,1,0
AddFace,5,4,2,3
AddFace,7,6,4,5
AddFace,7,6,8,9
AddFace,9,8,10,11
AddFace,6,4,2,8

AddFace,13,2,1,12
AddFace,8,14,15,10

AddFace,19,18,17,16
AddFace,21,20,18,19
AddFace,21,20,22,23
AddFace,25,18,17,24
AddFace,20,26,27,22
SetColor,175,175,175,
Translate,2.36,
GenerateNormals

CreateMeshBuilder
AddVertex,0.14, 7.64, -0.25
AddVertex,-0.14, 7.64, -0.25
AddVertex,-0.14, -0.3, -0.25
AddVertex,0.14, -0.3, -0.25
AddVertex,-0.14, 7.64, 0.25
AddVertex,-0.14, -0.3, 0.25
AddVertex,0.14, 7.64, 0.25
AddVertex,0.14, -0.3, 0.25
AddFace2,3,2,1,0
AddFace2,2,5,4,1
AddFace2,4,6,7,5
AddFace2,6,0,3,7
AddFace2,6,4,1,0
Translate,5.64,0
GenerateNormals

LoadTexture,..\Mk3_Mast4_3D.bmp
SetTextureCoordinates,0, 0.38, 0
SetTextureCoordinates,1, 0.43, 0
SetTextureCoordinates,2, 0.43, 13
SetTextureCoordinates,3, 0.38, 13
SetTextureCoordinates,4, 1.1, 0
SetTextureCoordinates,5, 1.1, 13
SetTextureCoordinates,6, 1.10, 0
SetTextureCoordinates,7, 1.10, 13
SetDecalTransparentColor,171,171,171

CreateMeshBuilder
AddVertex,3.47, 0.83, -0.01
AddVertex,3.15, 0.83, -0.01
AddVertex,3.15, 0.51, -0.01
AddVertex,3.47, 0.51, -0.01
AddVertex,3.47, 0.83, 0.06
AddVertex,3.47, 0.51, 0.06
AddVertex,3.15, 0.83, 0.06
AddVertex,3.15, 0.51, 0.06
AddFace,3,2,1,0
AddFace,5,3,0,4
AddFace,2,7,6,1
SetColor,255,255,255
Translate,2.33,2.4,0.19
GenerateNormals

LoadTexture,..\id_plate_2.bmp
SetTextureCoordinates,0, 0.01, 0
SetTextureCoordinates,1, 0.02, 0
SetTextureCoordinates,2, 0.02, 1
SetTextureCoordinates,3, 0.01, 1
SetTextureCoordinates,4, 0, 0
SetTextureCoordinates,5, 0, 1
SetTextureCoordinates,6, 0.01, 0
SetTextureCoordinates,7, 0.01, 1
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,
AddVertex,5.55, 0.95, -0.26,
AddVertex,5.65, 0.95, -0.26,
AddVertex,5.65, 0.81, -0.26,
AddVertex,5.55, 0.81, -0.26,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,..\Mk3_Mast_Label_1.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder
AddVertex,3.1, 5.34, 0.02
AddVertex,-5.5, 5.34, 0.02
AddVertex,-5.5, 5.32, 0.02
AddVertex,3.1, 5.32, 0.02
AddFace,3,2,1,0
Translate,2.36,
SetColor,110,110,110

CreateMeshBuilder
AddVertex,3.46, -0.15, 0.35
AddVertex,2.99, -0.15, 0.35
AddVertex,2.99, -0.15, -0.35
AddVertex,3.46, -0.15, -0.35
AddVertex,3.46, -0.93, 0.35
AddVertex,3.46, -0.93, -0.35
AddVertex,2.99, -0.93, -0.35
AddVertex,2.99, -0.93, 0.35
AddFace,3,2,1,0
AddFace,4,5,3,0
AddFace,5,6,2,3
AddFace,6,7,1,2
Translate,2.43,
GenerateNormals

GenerateNormals,

LoadTexture,..\Concrete1.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 0, 1,
SetTextureCoordinates,5, 0, 2,
SetTextureCoordinates,6, 0, 0,
SetTextureCoordinates,7, 1, 1,